The birth of two-dimensional mobile games has been around for a long time, but before the emergence of "Genshin Impact", most two-dimensional mobile games were purely skin-changing games. Cutting off a wave of leeks and running away was the most common operation method. Although

2024/06/2417:40:32 game 1587

The birth of two-dimensional mobile games has a long history, but before the emergence of "Genshin Impact", most two-dimensional mobile games were purely skin-changing games. Cutting a wave of leeks and running away was the most common operation method. Although in China, There are many players who like 2D games, but in fact, many players do not have good evaluations of 2D games. Among them, the most impressive ones are 2D mobile games.

The birth of two-dimensional mobile games has been around for a long time, but before the emergence of

The birth of "Genshin Impact" was unexpected by everyone, and the success of "Genshin Impact" was not necessarily expected by MiHoYo itself. However, the success of "Genshin Impact" forced the domestic two-dimensional mobile game industry to The first involution, art involution, started.

In the past two years, friends can find that the art quality of newly launched two-dimensional mobile games is getting higher and higher. Whether it is character drawing and modeling, scene design and architecture, or even the expressiveness of combat actions, there has been a leap forward. Such development, is this a rapid advancement in game technology? That's definitely not the case. It's just that more and more game manufacturers have to increase their investment in game art, because more and more game players are becoming too picky about game art. Some time ago, "Heart of Noah" 》Isn’t it just that the gap between character modeling and vertical painting is too big, which is why it fails in the first impression left on players?

The birth of two-dimensional mobile games has been around for a long time, but before the emergence of

As games have developed to this day, 80% of the two-dimensional mobile games that appear on the market have acceptable art quality. Excellent and good products can be found everywhere. The game art aspect has been greatly reduced for a while. There is no way to roll it up, so many game manufacturers choose to follow "Genshin Impact" and continue to roll up game dubbing.

The birth of two-dimensional mobile games has been around for a long time, but before the emergence of

Have you noticed that in recent years, almost every game has a dubbing? Regardless of whether it is the protagonist, supporting role or passerby NPC, everyone has a nice two-dimensional voice, from the early Japanese animation CV master to now The semi-unpopular industry of CV has been inexplicably driven by the development of two-dimensional mobile games.

But the dubbing has been finished, what should I do? As a result, a group of game manufacturers began to choose to innovate on game engines.

The birth of two-dimensional mobile games has been around for a long time, but before the emergence of

Since last year, the two-dimensional open world " Fantasy Tower ", FPS "Dust White Forbidden Zone" and the recently popular "Ming Tide" are all mobile games developed by Unreal Engine, and some of these games have become hits. There are some dark horses, some of which have great reputations, and some of which are highly anticipated by players. Although we are still seeing mobile games developed by the mature Unreal 5 engine at this stage, next year will surely be the beginning of testing the water for Unreal 5 two-dimensional mobile games.

The birth of two-dimensional mobile games has been around for a long time, but before the emergence of

Of course, some manufacturers choose to open up new paths in terms of game themes and gameplay. We all know that the popular traditional turn-based MMORPG mobile games, led by the " Fantasy Westward Journey " mobile game, have not changed for many years and have always followed the old path, so some Games have developed differentiatedly. For example, the recent new traditional turn-based mobile game "Holy Spirit Realm" also provides players with traditional mmorpg turn-based gameplay.

The birth of two-dimensional mobile games has been around for a long time, but before the emergence of

The game not only has the classic gameplay of traditional turn-based mmorpg mobile games, but also has the advantages of two-dimensional games. To put it bluntly, this is the first new game in the two-dimensional circuit to develop in the direction of traditional turn-based mmorpg, including ghost hunting, copy, baby, There are all the classic elements such as mounts. In addition, the game also provides easy placement gameplay. The Tower of Babel gameplay allows players to gain experience for character development even offline. There are also some common development gameplays in two-dimensional mobile games. If you have only played A two-dimensional character development turn-based mobile game like "Onmyoji", a two-dimensional + traditional mmorpg turn-based mobile game like "Holy Spirit Realm" is also worthy of your experience. I believe that the experience of this game will definitely not disappoint many 2D round fans are disappointed.

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