This game definitely requires super strong planning ability, because in the game you need to think about where to build schools, where to build scenic spots, where to build mining sites, etc. These all require a lot of thinking to decide, although there is no trace of them. Devia

2024/06/1103:36:32 game 1229

" Civilization 6" is an extremely time-killing strategy game. Standard farming and an ordinary scale map can be played for one day in the next round. It benefits from generations of inheritance and careful polishing and meticulous craftsmanship. This is called fattening for dishes. It’s not boring, rather than calling it a game, it’s better to call it a handicraft and it’s so ingenious.

This game definitely requires super strong planning ability, because in the game you need to think about where to build schools, where to build scenic spots, where to build mining sites, etc. These all require a lot of thinking to decide, although there is no trace of them. Devia - DayDayNews

The opening sequence begins with the first sprouts of life underwater, to the giant beasts of the Stone Age, to the first time humans walked upright. A game shows the player the history of the development of human civilization: from ancient times to the information age, civilization's technology, culture, economy, and diplomacy, all decisions are left to the player. It is up to the player to travel back in time to personally witness the birth of a great civilization, and then guide the civilization to progress little by little.

This game definitely requires super strong planning ability, because in the game you need to think about where to build schools, where to build scenic spots, where to build mining sites, etc. These all require a lot of thinking to decide, although there is no trace of them. Devia - DayDayNews

This game definitely requires super strong planning ability, because in the game you need to think about where to build schools, where to build scenic spots, where to build mining sites, etc. These all require a lot of thinking to decide, although there is no trace of them. There won't be many problems in the short term, but as time goes by, it may make you regret it. After all, this is a game that spans thousands of years and 500 rounds.

This game definitely requires super strong planning ability, because in the game you need to think about where to build schools, where to build scenic spots, where to build mining sites, etc. These all require a lot of thinking to decide, although there is no trace of them. Devia - DayDayNews

The chain reaction is vividly reflected in "Civilization 6". Construction brings population, and population brings soldiers or builders, allowing them to continue to expand borders and develop territories. Various policies can bring completely different effects, and the social system also creates countless possibilities for players. Through the formulation of diplomacy and trade routes, they can become loyal partners with other countries, or directly go to war to overthrow them. In fact, there are really a thousand players, and they can play a thousand different routes, and they are completely different and not the same.

This game definitely requires super strong planning ability, because in the game you need to think about where to build schools, where to build scenic spots, where to build mining sites, etc. These all require a lot of thinking to decide, although there is no trace of them. Devia - DayDayNews

In terms of innovation, "Civilization 6" added a municipal (policy) tree, which is similar to the technology tree . It can be understood that the municipal tree is a cultural technology tree. In this way, the two trees complement each other, interact with each other, and are beneficial to the development of civilization. Crucially, in addition to the added Eureka Era, the Eureka Era bonus is actually that completing a certain task will produce a specific technology or policy research and development, the number of rounds required is reduced by half (accelerated by half )Effect.

This game definitely requires super strong planning ability, because in the game you need to think about where to build schools, where to build scenic spots, where to build mining sites, etc. These all require a lot of thinking to decide, although there is no trace of them. Devia - DayDayNews

After talking about municipal administration, of course, the political system cannot be missing. The political system is similar to the ideology of Civilization 5. In the early stage, there are dictatorships, oligarchy, and classical republics. In the middle stage, there are theocracies, monarchies, merchant republics, and in the later stage, there is communism. ism, fascism, democracy. Then what is the use of government? The political system itself will have certain bonus effects, and will also determine the policy slot. What are the policy slots? As mentioned earlier in the municipal administration, the harvest after the completion of research and development in the municipal administration will have policy cards, which will take effect when placed in the policy slot.

This game definitely requires super strong planning ability, because in the game you need to think about where to build schools, where to build scenic spots, where to build mining sites, etc. These all require a lot of thinking to decide, although there is no trace of them. Devia - DayDayNews

Overall, "Civilization 6" is definitely an excellent game. Its extremely rigorous system, rich and complex gameplay, and the thrill of brainstorming that can be brought to you at any time are all attractive elements of this game. But there are exceptions. If you really have no patience and no time, then it will be difficult for you to experience happiness in "Civilization 6" because it requires time to study and play, rather than just playing and playing like fast food. Many times we are pursuing games to kill time, and "Civilization 6" will definitely be the best choice for hobby researchers.

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