The camps in the early versions of World of Warcraft had distinct colors. Players could not create different camps on the same server. If they wanted to play with different camps, they had to either choose 2 different servers or 2 different accounts. This was not removed until th

2024/04/2517:18:33 game 1408

The camps in the early version of World of Warcraft have distinct colors. Players cannot establish different camps on the same server. If they want to play with different camps, they must either choose 2 different servers or 2 different accounts. This will not be changed until the WLK version. Except this setting.

Some time ago, Blizzard stated in a blue post that it would remove character camp restrictions on the eve of WLK. I thought that when the removal was actually done, it would release another blue post. The surprising result is that Blizzard did not release a new blue post. , but opened it directly.

The camps in the early versions of World of Warcraft had distinct colors. Players could not create different camps on the same server. If they wanted to play with different camps, they had to either choose 2 different servers or 2 different accounts. This was not removed until th - DayDayNews

Although this CD has not ended yet, and it is not the time for routine maintenance of the national server, the national server has directly removed the camp restrictions. Brother Fat entered the game and tested it. Currently, he only needs to log in to the character selection interface to directly create characters of the opposite camp.

Removing camp restrictions may not have much impact on ordinary players. After all, it is currently a one-sided server. Players do not need to go to the opposite camp to play a full-level character, not to mention that multiple characters in one account cannot be online at the same time. .

Brother Fat believes that this change to the national server has exposed two very important messages:

The camps in the early versions of World of Warcraft had distinct colors. Players could not create different camps on the same server. If they wanted to play with different camps, they had to either choose 2 different servers or 2 different accounts. This was not removed until th - DayDayNews

1. Removing camp restrictions is the mechanism of the WLK version. Since this mechanism has been opened, it means that the version on the eve of WLK is very close.

Although judging from the situation of the test server, there are still many bugs that need to be fixed in the WLK version. However, in order to ensure the popularity of the WLK version, Blizzard can open the eve version first. At worst, it will give up the 3-week eve plan mentioned before and release the eve version. The duration is longer.

The camps in the early versions of World of Warcraft had distinct colors. Players could not create different camps on the same server. If they wanted to play with different camps, they had to either choose 2 different servers or 2 different accounts. This was not removed until th - DayDayNews

2, the fundamental purpose of removing camp restrictions is not to allow players to play the roles of different camps in a server. After all, this is not in line with the spirit of RPG, but the real purpose is to open up the function of switching camps.

I believe that many players are looking forward to the opening of the camp switching function. For example, Fat Brother mainly plays the alliance camp at level 60, and the tribal camp he mainly plays in the TBC version. Although all professions have dominated the game, the nine characters are divided into two different camps, which is very inconvenient to play. Once the camp switching function is enabled, these characters can be played together.

The camps in the early versions of World of Warcraft had distinct colors. Players could not create different camps on the same server. If they wanted to play with different camps, they had to either choose 2 different servers or 2 different accounts. This was not removed until th - DayDayNews

During the TBC version, the national server issued a questionnaire to players, in which they clearly asked whether players were interested in switching camps. The camp switching function itself is a mechanism of the WLK version, and it is very reasonable to open the camp switching function in the eve version.

The camps in the early versions of World of Warcraft had distinct colors. Players could not create different camps on the same server. If they wanted to play with different camps, they had to either choose 2 different servers or 2 different accounts. This was not removed until th - DayDayNews

Unfortunately, judging from the situation since the opening of the official server, the emergence of the camp switching function cannot change the existence of the tribal side overwhelming the alliance, and even under the influence of various factors, it will make the camp imbalance more serious. Therefore, for Blizzard, when turning on the camp switching function, it also needs to consider the issue of camp balance.

In addition to removing camp restrictions, the Chinese server has actually previously unlocked the limit on the number of characters in the server, changing the upper limit of the number of characters from 10 to 50, which means that players can create 50 characters on a server. Whether it is all-professional dominance, two-camp all-professional dominance, or even all-race and all-professional dominance, it is enough.

game Category Latest News