"Famous value" is one of the most successful settings at level 100, and Korean server planning has carried it forward. Various dungeons at level 110 directly set "fame" as the threshold. 105 epic + entry level + comprehensive creation = entry threshold. Thousands of reputations h

2024/04/2416:59:33 game 1219

"Famous value" is one of the most successful settings at level 100, and Hanbok planning has carried it forward. Various dungeons at level 110 directly set "fame" as the threshold. 105 epic + entry level + comprehensive creation = entry threshold , thousands of reputations cross a difficulty level, want to enter a high-difficulty map? Then you have to spend money or make money! So the 14th anniversary version of the national server has only been going on for about two weeks. "Card reputation" has become a new term in DNF, but the experience server has made a magical change, adding about 3,000 reputation per capita.

is so bad that players feel uncomfortable! "Official water injection of reputation" has been canceled

If according to the adjustment of the experience server, the 105 epic reputation is increased, then after the 6.30 maintenance, the average reputation of Arad will increase by 3000, I thought it was stable! How many warriors are waiting for updates, and friends who are stuck at around 2.8W have the idea of ​​"no need to work hard, just wait for planning to save". As a result, the experience server was maintained again on 6.28, and the 105 epic reputation was reverted, without any bonus. , including "milk-based occupations", this is a tragedy. ruined the plan and encountered Waterloo, and had to fight for 2000 reputations.

Analysis of three reasons

[1. Backstabbed players who "worked hard"] After the news of the experience server came out, the number one on the hot list was "Official cancellation of reputation water injection", and the second on the hot list was "Yeah". It can be seen that many warriors are opposed to the increase of 3000 reputation per capita. Why? Because it is normal for the card reputation to be at level 110, many players are stuck at 2.8~2.9W. They spent a lot of map points to exchange for adventure-level tickets and then exceeded 30,000. However, an update negated all the efforts and felt very unbalanced. They even asked the planners to "If you dare to update, you have to return the map points."

[2. The "official water injection of 3000 reputation" is too early] Since DNF has a liver emperor per capita, it has only been 2 weeks since level 110 was launched... If the per capita water injection reaches more than 30000 reputation, it means rushing to 3.4W is earlier, but the next copy of the national server "Mechanical 7 Ares Laboratory" has been officially announced to be updated in August, and there will be more than 10 new 105 epics by then. During the two months in between, the version must not be delayed and everyone graduates. Wouldn’t it be back to the “tide of abandonment” at the end of level 100?

[3. Reduced reputation burden, keep the summer version to update together] According to the analysis of the end time of the anniversary event, the 7.14 summer set will be on the shelves. At this time, it is the most appropriate time to update the "3000 reputation water injection". On the one hand, it will improve It increased the sales of the summer set, and on the other hand, it warmed up the copy of Mechanical God of War. It took a month to reduce the burden, and the " backstab " atmosphere was not that strong. (The more real reason: if you are not allowed to gain fame, how can you be willing to spend money?)

In fact, a more likely result is "drag and drag, no need to add fame" , level 110 is improved every day, really It’s not just an empty talk, although the fame from a few o’clock to dozens of o’clock every day can be multiplied by dozens of days, and the period of “stuck fame” has also passed.

In fact, regarding the "card reputation", Hanbok planning already has a solution, because the normal difficulty of "Mechanical God of War" is to solve the problem of Silent City Adventure ~ The warrior threshold is too large. It requires 2.7W to enter, but the 105 epics dropped But it can easily let you break through 30,000 reputation.

[Summary]: I was thinking about reducing the burden just two weeks after the server opened at level 110. The root cause is that the reputation thresholds of advanced dungeons are too different, but the solution time is at least the Mechanical God of War dungeon in August, and the national server is planning to " "Official water injection" is so amazing, why bother testing it now that it's been cancelled? It gives hope to bad players but makes you despair.

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