In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted.

2024/04/2200:55:33 game 1294

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon system talents are detailed as follows:

The first level:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Enhanced Heroic Strike (0/3): Make your Heroic Strike skills consume The anger value is reduced by 1/2/3 points.

comment: A must-have talent for PVE weapon battles and violent battles. PVP weapon battle and rage can be ignored.

Deflection (0/5): Increases your parry chance by 1%/2%/3%/4%/5%.

comments: A must-have talent for defense warriors. There is no point needed for PVE weapon combat, and violent combat can be added as a passing talent. You can choose this talent for PVP weapon battles and violent battles. Parrying is a damage-free property.

Enhanced Rend (0/2): Increases the bleed damage caused by your Rend skill by 10%/20%.

comment: Talents are a must for PVE weapon battles, but you don’t need to add the rest.

Second level:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Enhanced charge (0/2): Increases the accumulated anger value of your charge skill by 5/10 points.

comment: A must for PVE. You can regard it as a passing talent, but the anger provided by charging with monsters is definitely useful to you.

Iron Will (0/3): Reduces the duration of all stun and charm effects applied to you by 7%/14%/20%.

comments: A must-have talent for PVP, PVE can be optionally added.

Tactical Mastery (0/3): The maximum amount of rage that can be retained when changing postures is increased by 5/10/15 points, and the threat value caused by using bloodthirsty and fatal strike skills in a defensive posture is greatly increased ( Higher levels provide a higher threat value).

comments: Depending on the situation and the individual, choose between iron will.

The third level:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Enhanced Suppression (0/2): Increases the critical hit chance of your Suppression skill by 25%/50%.

comment: A must-have talent. Suppression cannot be blocked, parried or dodged, so when it provides a 50% critical hit chance, combined with your own critical hit chance, your suppressive skill is basically at 90% + critical hit.

Anger Control (0/1): Gain 1 point of anger every 3 seconds.

comment: Ignore this talent.

Piercing (0/2): Increases the critical strike damage bonus of your skills by 10%/20%.

comments: A must-have talent for every talent warrior.

Critical Wound (0/3): Your critical hits cause the target to bleed, dealing 16%/32%/48% of your weapon's average damage over 6 seconds.

comments: A must-have talent for every talent warrior. This talent can be considered the ultimate.

The fourth level:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Two-handed weapon specialization (0/3): Increases the damage of your two-handed melee weapons by 2%/4%/6%.

comment: A must-have talent.

Breath of Blood (0/3): Each time your Rend skill deals damage, there is a 33%/66%/100% chance to make the Overpower skill available for 9 seconds. Can take effect once. This effect can only be triggered once every 6 seconds.

comment: A must-have talent. During the BOSS battle, you must keep the tearing effect on the BOSS throughout the whole process, so that suppression can be triggered. Use suppression when it's available and don't hesitate.

Level 5:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Polearm Specialization (0/5): Increases the critical hit chance and critical hit damage of your ax weapons and polearm weapons by 1%/2%/3%/4%/5%.

comment: If your weapons use the above two types of weapons, then this talent is a must. As a weapon battle, the requirement is high critical strike. Among all specializations, this specialization is relatively better. Therefore, it is recommended to use axes or long-handled weapons. The rest of the weapon specialization talents are not points.

Sweeping Attack (0/1) (Instant): You can attack an additional enemy during your next 5 melee attacks.

comment: This talent is only useful when dealing with AOE monsters, but since it requires a fatal blow behind the talent tree, this talent is a must.

Hammer Weapon Specialization (0/5): When you attack a target with a hammer weapon, you ignore 3%/6%/9%/12%/15% of the target's armor value.

comment: This talent depends on whether you use hammer weapons. If you only have hammer weapons or you are an armor breaker, then this talent must be taken, and the other weapon specialization talents cannot be taken.

Sword Weapon Specialization (0/5): Gives you a 1%/2%/3%/4%/5% chance to make an additional attack on the same target after hitting an enemy with a sword weapon. This effect can only be triggered once every 6 seconds.

comment: Sword weapons are not recommended because this specialization is relatively inferior compared to the other two types of weapon specializations.

Level 6:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Weapon Mastery (0/2): Reduces the chance of your attacks being dodged by 1%/2%, and shortens the duration of the disarming effect you receive by 25%/50%. Does not stack with other disarming time reduction effects.

comment: In PVE, the purpose of choosing this talent is just for the first one, to reduce the chance of your attacks being dodged. In PVP, of course, both are important, so it is a must.

strengthened tendon breaking (0/3): Gives your tendon breaking skill a 5% chance to make the target unable to move, lasting 5/10/15 seconds.

comment: PVP talent, but there is no need to click on this talent in PVP. Please ignore this talent in PVE.

Trauma (0/2): Your melee critical hits can increase the bleed effect on the target by 15%/30% for 15 seconds.

comment: A must-have talent. This talent becomes important due to the fact that severe wounds cause the target to bleed.

Level 7:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Wind of Resurgence (0/2): When you are affected by a coma or immobilization effect, you will gain 10/20 rage points and 5%/10% of your total health within 10 seconds.

comment: PVP talent, PVE ignores this talent.

Mortal Strike (0/1) (Instant): A vicious attack that causes weapon damage plus 93 to 94 points of damage to the target (the additional damage is affected by its own attributes), and makes any form of treatment less effective. 50% for 10 seconds.

comment: A must-have talent. This skill is included in the skill cycle when outputting weapons.

Divine Weapon Power (0/2): Increases your total strength and endurance by 2%/4%, and increases accuracy by 2/4 points.

comment: A must-have talent. Strength and accuracy are both important attributes for weapon combat.

Improved Slam (0/2): Reduces the cast time of your Slam skill by 0.5/1 second.

comment: A must-have talent. It is precisely because of the existence of this talent that Slam is included in the output skill cycle. When Suppression, Execution and Mortal Strike are both disabled or on CD, you should choose to use Slam.

Level 8:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Domination (0/1): You can use the charge skill in combat, but the cooldown of charge is extended by 5 seconds. After charging, your next Slam or Mortal Strike ability cast within 10 seconds has 25% increased critical strike chance.

comment: This talent can be used or not in PVE, depending on personal preference, but it is good to use charge in battle. It should be a must-have in PVP.

Enhanced Mortal Strike (0/3): Increases the damage caused by your Mortal Strike skill by 3%/6%/10% and shortens the cooldown by 0.333/0.666/1 second.

comment: A must-have talent.

Ruthless Assault (0/2): Reduces the cooldown of your Overpower and Revenge skills by 2/4 seconds, and increases the damage of these two skills by 10%/20%.In addition, if you use suppression skills on a player while casting a spell, the target's magic damage and healing effect will be reduced by 25%/50% for 6 seconds.

comment: A must-have talent. Since suppression is a recurring skill we use for output, we should not miss any talents that enhance it. It is a good talent for PVP.

Level 9:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Shattered Death (0/3): After your melee attack hits, there is a 3%/6%/9% chance that you can immediately activate the killing skill, regardless of the target's health. Execution triggered by Shattered Death will only consume up to 30 rage points. In addition, you can still retain at least 3/7/10 rage points after using the killing skills.

comment: A must-have talent. Execution is changed from being able to be used when the blood volume is below 20% to being triggered by melee hits. When this talent is not added, Execution will convert all extra rage points into 21 points of extra damage and consume them. After adding this talent, a maximum of 30 rage points will be consumed, that is, only 30 rage points will be converted into 21 extra points of damage per point. Therefore, when using the killing skills triggered by Shattered Death when the BOSS's HP is higher than 20%, you should pay attention to your own rage. If it is lower than 30 rage points, try not to use it.

Endless Rage (0/1): Rage generated when dealing damage to enemies is increased by 25%.

comment: A must-have talent. You can gain more rage from this talent.

Bloody Frenzy (0/2): Your attack speed is increased by 5%/10%. In addition, your Rend and Serious Wound skills can also increase all physical damage taken by the target by 2%/4%.

comment: A must-have talent. This talent can provide a BUFF that increases physical damage received by 4%, which is a good BUFF for the rest of the team's physical DPS professions. And increase your own attack speed.

Level 10:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Master of Destruction (0/5): Your melee critical strikes enrage you, increasing all damage dealt by 2%/4%/6%/8%/10% for 12 seconds. This effect does not stack with Enrage.

comment: A must-have talent. Talents are introduced very clearly.

Level 11:

In the Wrath of the Lich King version, Blizzard has modified the talents of each profession. The warrior weapon talents are detailed as follows: Level 1: PVP weapon combat and rage can be omitted. - DayDayNews

Blade Storm (0/1) (instant): Immediately launch a whirlwind attack on up to 4 nearby targets. In the next 6 seconds, you will launch a whirlwind attack every 1 second. During this time, you can move but cannot use other skills. You will feel no pity, no fear, and cannot be stopped without being killed.

comment: A must-have talent. The best skill for AOE monsters in PVE, and you can use this skill to accumulate anger for you in BOSS battles. In PVP, just like the talent description, you will not feel fear and cannot be stopped unless you are killed.

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