I believe that most game players have heard of such a very small probability phenomenon-[ butterfly effect ]. In short, a trivial change may bring unexpected and huge impact. [Butterfly effect] may be difficult to see in daily life (even if you encounter it, it is difficult to associate and recall a certain detail that triggered the event), but in video games, the [butterfly effect] is vividly reflected.
League of Legends game scene
There will be many changes in each version of online games and mobile games. The scope of these changes is not large, but they often lead to unexpected character enhancements or BUGs. Take the League of Legends as an example:
fist The designer may just slightly adjust the two-second spawn time of the monsters, and the entire LOL jungler ecology may change dramatically;
LOL adds a hero A few points of increased HP have increased the average win rate of the hero by dozens.
It can be seen that the subtle addition and subtraction of game characters may have a much greater impact than expected.
How powerful is the early LOL rune system? You can get 21.69 attack power at level 1.
LOL Xin Zhao
For example, the changes of Xin Zhao in the picture above:
LOL The designer thinks that he is too strong, and the 11.16 version weakened Xin Zhao’s 3-point attack.
This directly caused Xin Zhao's jungle win rate to drop by 18 in the 11.16 version! (As shown below)
Xin Zhao's jungle winning percentage dropped by 18
But do you know? The League of Legends once had a very outrageous mechanism that can greatly increase hero attributes-the rune system.Under the blessing of [Rune System], old LOL players can at most have 21.69 more attack power than new players without runes, how outrageous it is to imagine!
LOL early rune system
The rune system is the most unbalanced mechanism in the early League of Legends. In this system, each player has 30 rune slots. These rune slots are divided into 4 categories:
1. Imprint (higher offensive attribute bonus)
2. Rune (higher armor attribute bonus)
3. Glyph ( The legal system defense bonus is higher)
4. Essence
Among them, the essence rune is the one with the most added attributes (the 3 largest runes in the picture above), but there are only 3 rune slots; other runes The attribute bonus is slightly less, but each type has 9 rune slots.
LOL Various runes
There are many attributes that can be added to runes, including but not limited to the following:
Attack power, magic power, cooldown reduction, energy value ( Akali , Jie...... and other heroes with energy), basic health value/growth health value, rebirth time reduction (reduce the black screen time of death), movement speed, extra experience value (hero upgrade faster).
LOL various bonus runes
These runes are not given for nothing, LOL players must use gold coins to redeem them. It can be seen that a large essence rune requires 2050 gold coins and 1025 gold coins, and a small rune requires 205 or 410 gold coins.
LOL rune: reduce the time to death by 5%
The attribute increase brought by the rune is huge,If you choose all attack power, you can get a 21.69 attack power increase at level 1! However, at that time, most LOL players would not do this, but the mark with attack power, rune with armor, and glyph with magic resistance. It may also be mixed with a crit rate rune, try your luck in the laning phase, suddenly hit a crit, and maybe you can kill the opponent alone.
LOL attack power rune
The gold coins obtained by League of Legends in a game that is not the first win, but an average of fifty or sixty. It takes at least a few months to exchange for a set of runes.
Why is "remove rune system" the most successful change in LOL history?
LOL newcomer players and old players have a gap in the level of the game itself, and as a result, they are suppressed by a large amount of attributes because they do not have runes, which can easily cause Mengxin to be "persuaded".
LOL early talent system
When the League of Legends was not so popular at the beginning, the rune system was acceptable, but when a large number of players later poured in, the negative impact of the rune system was also increasing. For this reason, LOL designers removed the rune system in the first and mid seasons, and only retained the [talent system].
LOL rune system
The rune system in League of Legends game now evolved from the former "talent system".
LOL removed the early rune system. Although it was difficult for some players with a large number of runes to accept it, it also compensated for many skins and essences accordingly. From the positive point of view, this change has improved the [Game Balance] of LOL to a considerable extent, so that when new players enter the Summoner Canyon, they will not be easily suppressed by old players. There is no doubt that Fist's removal of the early [Rune System] is the most successful change in the history of League of Legends!
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