The screen of the mobile game is destined to be crude? God of War relics plus black technology, proper image quality ceiling for Chinese tourism

2021/05/2118:25:45 game 448

Since the birth of the world's first game in 1940, as one of the most important forms of entertainment today, games have a history of more than 70 years. In the past 70 years, with the advancement of technology, through the introduction of arcade machines, red and white consoles to PCs, and the launch of new next-generation consoles, games have also made great progress.

The screen of the mobile game is destined to be crude? God of War relics plus black technology, proper image quality ceiling for Chinese tourism - DayDayNews

For players, this progress is most directly reflected in the upgrade of the game screen.

Take the Capcom "Resident Evil" series, which has just launched a new work, as an example. The first generation "Resident Evil" was launched in 1996. With the design of doomsday survival and zombie fighting, this game can be said to be an instant hit. A work that has far-reaching influence on the game industry, and as the successor, "Resident Evil 8: Village", on the one hand, inherits the classic gameplay of the biochemical series, and on the other hand, through the comparison of the two game screens, it can be clearly seen. The progress of the game industry in the past 20 years.

The screen of the mobile game is destined to be crude? God of War relics plus black technology, proper image quality ceiling for Chinese tourism - DayDayNews

The screen of the mobile game is destined to be crude? God of War relics plus black technology, proper image quality ceiling for Chinese tourism - DayDayNews

In fact, with the upgrade of development technology and the great progress of hardware equipment in recent years, the upgrade of the game screen is not only limited to the 3A works that developer has invested a lot of effort in, there are also many mobile game works. Works that are difficult to pick on the screen quality , such as the recently launched game "Remains of the God of War".

Frankly speaking, I didn't have much hope for this game in the beginning. After all, the purpose of making mobile games by most manufacturers is to make money. The focus of this kind of game is on the game's various values ​​and recharge-inducing design. Just get by. But since "Remains of the God of War", Sunny Day has made a big change in mobile games.

The screen of the mobile game is destined to be crude? God of War relics plus black technology, proper image quality ceiling for Chinese tourism - DayDayNews

Although the positioning is still a mobile game, the picture of "Relics of the God of War" is almost comparable to the quality of top 3A works, whether it is the detailed portrayal of characters or scenes, combat skills, and even various particle effects are just right, not at all improvised There is no situation where players can't find anyone as soon as they fight. It can be seen that the developers are very attentive when making this game.

One sentence summary is that if you look at the quality aside from the platform, it is difficult for people to associate this work with a mobile game.

The screen of the mobile game is destined to be crude? God of War relics plus black technology, proper image quality ceiling for Chinese tourism - DayDayNews

The screen of the mobile game is destined to be crude? God of War relics plus black technology, proper image quality ceiling for Chinese tourism - DayDayNews

Later, after researching the game data, it was discovered that the reason why the original "Remnant of War God" can be so good is inseparable from the black technology that the developers used when making games in games.

Although it is said that with the improvement of mobile phone performance, the quality of mobile games has also improved to a certain extent, but except for a very small number of high-quality products such as "Remains of the God of War", the quality of other works is still poor compared to the end game and even the host. some.

But in this big environment, although the mobile phone still has a certain gap compared with the host and PC, "Relics of the God of War" adopts a strategy similar to "surrounding Wei and saving Zhao", and the developers did not aim for the ultimate picture in the production process of the game. To squeeze the performance of the mobile phone, the screen is re-optimized at the technical level by using two black technologies, API and Smart Cache. In this way, on the basis of the ultra-high screen, "Relics of the God of War" will not appear because Too much consideration for the screen and exhausting the performance of the mobile phone cause the game to freeze, which almost achieves the perfect balance of the game on the mobile platform.

The screen of the mobile game is destined to be crude? God of War relics plus black technology, proper image quality ceiling for Chinese tourism - DayDayNews

Regardless of whether it is a PC game, a console or a mobile game, the game quality of "Relics of the God of War" has undoubtedly reached a very high level, and I believe that it is difficult to have a work that can surpass the game effect of "Relics of the God of War" in a short period of time. Therefore, Especially for players who are picky about games, this work is definitely a masterpiece that cannot be missed in the current national travel works, and everyone should not miss it.

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